Same team for everyone today. One shot to go 20–0.

Full stats and ratings as you draft. Build the perfect team.

Stats hidden until after you pick. Trust your gut.

Select a slot

LINE OF SCRIMMAGE

Your Season

20-0
PERFECT SEASON
Score Breakdown
Your Roster

How to Play

The Goal

Build the best NFL roster you can from real team-seasons. Each roll gives you one franchise year, you draft one player from that team, then place him into an open slot on your depth chart.

When all 14 slots are filled, your roster plays a season. The dream is 20–0: 17 regular-season wins and 3 playoff wins.

How the Draft Works
  • Each roll is one team-season. You only get one player from that roll, so the best pick is the player who helps your roster most, not always the biggest name.
  • Tap a player, then choose the slot. Some players can fit more than one place. The slot you choose affects how much value you get from them.
  • Classic shows ratings and stats while you draft. Hard Count hides them until after the pick, so team knowledge matters more.
  • Challenge lets you reject one team and roll again. Save it for a roll that cannot help your open slots.
Draft Priority

Think like a GM. You are not collecting names; you are building a roster with no holes.

  1. Find a quarterback. QB is the biggest lever in the game. Passing drives the slot, and rushing yards or rushing TDs can add value for true dual-threat seasons.
  2. Get pressure. EDGE is the top defensive swing spot, and you need two pass rushers. Great sack/pressure seasons are hard to replace late.
  3. Do not ignore coverage. CB and S keep great offenses from exposing you. A weak secondary can block a 20–0 run even with a stacked offense.
  4. Balance the weapons. RB, WR, TE, and FLEX all matter, but they do not all carry equal weight. Use FLEX for the best leftover weapon, not automatically a third running back.
  5. Protect the floor. DT and LB are less flashy, but bad defensive-line or run-defense scores can drag down an otherwise strong roster.
Slot Value & Position Fit
QB RB RB2 WR WR2 TE FLEX EDGE EDGE2 DT LB CB CB2 S

Lead slots carry more of the score than support slots. If two players can fill similar roles, give the better player the higher-value slot.

QBYour highest-leverage single decision. Passing is the main value, but QB rushing yards and rushing TDs count too.
RB / RB2 / FLEXRB is the feature back. RB2 gives about 31% of RB's rushing impact, and a running back in FLEX gives about 15%. RB receiving yards and receiving TDs are folded into his value.
WR / WR2 / FLEXWR2 gives about 67% of WR's receiving impact. A WR or TE in FLEX gives about 18% of the receiving impact he would give as your WR, so FLEX is useful but not a lead role.
TETE gives about 38% of WR's receiving impact. A great TE should usually fill TE before FLEX.
EDGE / EDGE2EDGE2 gives about 67% of EDGE's pass-rush impact. Put your best pressure player at EDGE.
CB / CB2 / SCB2 and S each give about 75% of CB's coverage impact. CB is the lead cover slot, but all three are important.
DT / LBDT drives defensive-line value. LB mostly protects run defense, so avoid parking your best pass-rusher there unless you have to.

Quick rule: lead slots get your stars. Support slots are still useful, but they should catch the next-best fit.

What Carries the Most Weight

The exact formula is hidden, but your roster is judged mostly in this order:

Passing OffenseThe biggest category. It starts with QB, with a small boost for real rushing production.
Pass RushYour biggest defensive swing. EDGE pressure is premium.
Rushing OffenseFeature-back production matters, especially paired with a strong QB.
Coverage DefenseCB and S keep elite passing teams from beating you.
Receiving CorpsWR, WR2, TE, and FLEX decide how dangerous the passing game feels around your QB.
Defensive LineDT value supports pressure and keeps the front from becoming a weakness.
Run DefenseSmallest category, but a bad mark here can still cost you.

Star players help, but they cannot fully cover up bad units. If one category collapses, your final record usually feels it.

How to Win More Often
  • Draft for the roster you have. A good player at an empty premium slot often beats a slightly better player at a spot you already filled.
  • Do not chase offense only. A wild QB/RB/WR room still needs EDGE and coverage to survive the playoffs.
  • Respect rare positions. Elite CB, S, EDGE, TE, and QB options can be harder to replace than another useful RB or WR.
  • Use the Challenge late if you can. It gets more powerful when you know exactly which slots are still missing.
  • For 20–0, avoid weak links. You need elite highs and no obvious holes.
Game Modes
  • Classic — Full stats visible. Roll and pick with complete information.
  • Hard Count — Stats hidden. Draft on name, team, and season alone.
  • Daily — Everyone in the world gets the same rolls today. Same scoring, no random team order.

Leaderboard

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Updates

June 2026
New

Football prototype launched. 14 roster slots, real NFL team-season data 1978–2024, Classic and Hard Count modes.

June 2026
New

Leaderboard, How to Play, and Daily mode added.

Start Over?

Your current draft will be cleared and a new team will roll.

Each roll lands on a real NFL team era. Your job: read the board, find the player who best fits your roster, and take him. Roll again. Different team, different era. Keep going until all 14 slots are filled — then simulate the season and see if you can go 20–0.

Classic Full stats and ratings as you draft. Build the perfect team.
Hard Count No stats shown. Draft on name, team, and year alone.
Daily Everyone gets the same rolls today. One shot — can you solve it?

Play clock expired — the ref made your pick